Contact
sdemian95@gmail.com
linkedin.com/in/sandy-demian
Programming
C++, Python, C#, JavaScript, HTML, CSS, Java
Software
Visual Studio, Perforce, Frostbite, Unreal Engine 4/5, Unity, Jira, GitLab
Education
Interactive Entertainment, M.S.
Florida Interactive Entertainment Academy
December 2020
GPA: 3.80/4.0
Computer Science, B.S.
University of Central Florida
December 2018
GPA: 3.77/4.0
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Work Experience
Software Engineer II - Electronic Arts | May 2021 - Present
Maxis, Central Tech | May 2024 - Present
Maxis, Unpublished Sims Game | Oct 2022 - May 2024
Iterated on the custom animation system integrated into UE5 for next gen Sims title
Added support for more flexible layering of animations to achieve multitasking behaviors in characters
Worked with animators to improve authoring animation content that supports layering
Collaborated with gameplay engineers and expanded on the animation system’s API for requesting animation to support character multitasking needs
Created a custom plugin that extends UE5’s Animation Rewind Debugger
EA Studios, Central Tech | May 2021 - Oct 2022
Expanded on the replay capabilities of the Frostbite engine to allow for user generated content
Worked on a major feature from start to end including gathering requirements, system design, implementation, integration, and maintenance
Collaborated with the Frostbite development team to develop and integrate engine modifications to support the feature
Collaborated with stakeholders and game teams to ensure requirements were aligned and integrated the project into one of the current titles using Frostbite
UI Programmer Intern - Epic Games | Aug 2020 - Mar 2021
Fortnite UI | Aug 2020 - Mar 2021
Worked on Fortnite's quest system to extend and improve the NPC quests
Collaborated with gameplay engineers to add UI support for a new gameplay feature
Fixed bugs in various areas of Fortnite including the store, locker, HUD, and settings
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